After finding pieces of their Scrabble game missing, they decided to create their own game. The game was created on December 15, 1979, in Montreal, Quebec, by Chris Haney, a photo editor for Montreal's The Gazette, and Scott Abbott, a sports editor for The Canadian Press. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins (such as Star Wars, Saturday Night Live, and The Lord of the Rings movies). Since the game's first release in 1981, dozens of themed editions have been released. The object of the game is to collect all six wedges from each "category headquarters" space, and then return to the center "hub" space to answer a question in a category selected by the other players. Each correct answer allows the player's turn to continue a correct answer on one of the six "category headquarters" spaces earns a plastic wedge which is slotted into the answerer's playing piece. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card (from six categories including "history" and "science and nature"). Trivial Pursuit is a Canadian board game in which winning is determined by a player's ability to answer general knowledge and popular culture questions. General knowledge, knowledge of popular culture For other uses, see Trivial Pursuit (disambiguation).
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